Where to begin… I always ask myself
when I sit in front of the page ready to type. Millions of thoughts cloud my judgment. How does one sort through so many topics,
and hear just one echoing. Yet one
voice stands out from the rest.
Yesterday I found myself trying to answer the question, “Do video games
cause violence?” I kept trying to
come up with logical arguments to support my views. You see I grew up playing video games, for as long as I can
remember I’ve had a controller in my hand. Whether it be an Atari, a Nintendo, a Sega, a Playstation,
and then lastly an Xbox. Video
games are perhaps one of the most important things in my live. I know it sounds stupid, such a
waste. But that was where I found
my escape. I could bury my hate,
my fears, and my loneliness into these devices.
I
think it was games that led me onto literature. Designers would pluck realities from real life and bury them
in the game. It was from these, Easter Eggs as the industry calls them,
that I learned about things like history and mythology. First person shooter evolved from
historical battles, like World War 2, Vietnam, and so forth. But they evolved from that, somewhere
the story was muddled, and multiplayer battles became important. Sometimes when I pulled the trigger in
the game, for a brief moment I wondered… Does
a video game character have soul?
Does he have a family? Did
I kill someone’s dad? I can
remember that even when I was younger and Golden Eye had just come out on the Nintendo 64. I would drop down in the bathroom and kill the guard using
the bathroom.
It
seems a stupid thing to wonder, if a pixilated image whose whole world is
revolved around ones and zeros possesses a soul. It’s not a person; it’s not real, but it left an impression
on my mind. This trail of thinking
is personified within the confines of ashow known as Battlestar Galatica. The show is set in a futuristic post
apocalyptic world. One where humans
are hunted down by robots, however the robots have become human (think Terminator). The characters begin to question if the
robots have a soul. Where is this
going you might be asking yourself at this point?
Last night as I was watching Battlestar
Galatica, the President of the Twelve Colonies (Twelve Tribes anyone?) was
asked, “why… why are being hunted down?
Is it because of our violence?”
She responded in turn, that question isn’t one that can be answered with
simplicity. She said that as
humans, “we are trying seek the simple answer, so that we believe that we are
in control.” And I believe that is
how the argument of violent video games will play out, a complex question, that
seems so simple to answer.
For the moment lets take a look
back into time. Now I’m not a very
religious person. But one of my
favorite stories is from the Bible.
The story of Kane and Able, stands out to me. I find myself wondering about the first murder. Was it an accident was it out of
malice, self-defense, or perhaps
defiance? What sots of emotion
transpired? Perhaps we are straying to far from video games. Let’s shift this train of thought
back to video games. In the game
of Warhammer, one of the gods is named Khaine (which is in my opinion a
beautiful spelling of that name). And
within the game, he is the God of Murder.
Now back to the biblical story of Kane and Able. It has been theorized that this story
might be a representation of the clash between the hunter-gather and the
farming communities. This reasoning
should be thought about carefully.
Regardless of your faith, two
things have become apparent: the first is as follows, murder is wrong. Look at any culture murder and you’ll
find that murder is an act of radicalism.
The other is seemingly unrelated to the first, however it bears careful
consideration as well, the fact of the matter is we evolved from the
hunter-gather society. If we bear
in mind that the story of Kane and Able are a representation of the two, then
it could be reasoned that violence is in fact perpetrated by society. Let’s examine this notion further.
Prehistoric man is generally
thought to have roamed around in bands of less than twenty-five members. They were nomadic, following the
hunt. The fact that they relied on
the hunt is an over used generalization, and perhaps misconception. Alas that
is a topic for another paper on another day. The fact of the matter is that
their staple diet was from foraged nuts, fruits, and other plants of that
nature. Philosophically speaking,
the very nature of gathering was suited for child rearing. Along the same lines, physically speaking
hunting large game was better suited for the males of the tribe. So naturally it fell to the women, to
act as the guardians of the tribe by raising the children and foraging the
food. It should be mentioned that
since their diet relied on the foraging it was imperative that women didn’t
fail. Where as with the men, they
could return to the tribe unsuccessful with little to no bearing on the tribe.
Now the next leap in man’s
evolution would be to farming, I’m not sure how this leap was made. Or if it can ever be explained. Two arguments that take the forerunner
are: beer (that’s right I said beer) and the other could be related to
hunting. It has been speculated
that, when large game was caught, that the animal’s young were given to the
children of their tribe so that they might become familiar with their
prey. This in theory could explain
the domestication of animals. As
the animals grew into adulthood they could be farmed at will. Thus
leading to the planting of crops.
As farming tribes evolved, other
tribes did not. They would’ve
retained their hunter-gather nomadic lifestyle. Eventually one of these tribes would have ended up foraging
a farm. Now this also bares
careful consideration. With stable
food in the form of crops and animal rearing, the hunter has now become
obsolete. Thus we see these
hunters evolve into craftsmen and builders. As the tribes begin to become familiar with the lay of the
land some began to learn the weather patterns. Others learned to read the celestials lighting our
nights sky. We can start to see
the forming of our first mystics, ones who can read the sky and predict the
weather. Recall the defunct
hunter, as the hunter-gathers begin to raid… no that’s not the right word; as
they begin forage the land as they have for thousands of years. We can see the first clash, the hunters
become soldiers protecting their land.
From here we can see the evolution of armies, protecting other farmers. And we can see the first forms of
taxation evolve as payment for their services. Governments evolve.
But we have trailed way of our topic of video games at this point.
Perhaps the argument shouldn’t be
whether video games perpetrate violence.
But rather that society itself perpetrates violence. All to often we forget our past, focus
on what is trending now, “the spark burns brightest” a famous author once
said. The very truth of the fact
is that Sandy Hook isn’t the first school shooting. It’s just one of the latest in a long line of tragedies that
our nation has had to face since the Union was formed. We forget that we have seen this played
out before. We sympathize with the
victims, reason with the aggressor, and it becomes a spectacle that fuels our
emotions. Anger, fear, remorse,
sadness… the Human Condition, all these emotions swell within us. For thousands of years scholars, philosophers,
anthropologists, sociologists, psychologists, psychiatrists, even religious
leaders have all tried to explain this phenomenon we call violence. Their literature, their media, their
doctrines, their philosophies have failed to address this issue. The fact of the matter is that such a
complex emotion cannot be explained away by something as simple as video games,
and yet there is another side to this coin. Human are imitators it would be just as naive to think that
video games don’t perpetuate some violence. And that is what I have stayed up in the dark to write.